Product Overview
Updated: 2026-07-02 11:11:01
What is Cloud Live Streaming
Cloud Live Streaming is a service designed for enterprise live streaming business, supporting capabilities such as creating live streams, starting broadcasts, watching, interacting, distributing, data statistics, and replay management. Enterprises can use Cloud Live Streaming to support live streaming scenarios such as training, teaching, marketing events, and conferences.
Cloud Live Streaming can be used in conjunction with Cloud Video on Demand to cover the entire live streaming process, including capture, transmission, playback, interaction, and replay archiving, helping enterprises complete the full workflow from initiating a live stream to reusing content.
Applicable Scenarios
- Enterprise Training: Live streams for employee training, business briefings, internal sharing, and other scenarios requiring unified organization of learning content.
- Education and Teaching: Live streams for open classes, online courses, virtual classrooms, and other scenarios requiring presentation of course materials, explanations, and interaction with the audience.
- Marketing Events: Live streams for product launches, private domain operations, event promotions, and other scenarios requiring audience participation.
- Conferences and Meetings: Live streams for exhibitions, annual meetings, conferences, virtual job fairs, and other scenarios requiring simultaneous viewing by multiple people and stable distribution.
Core Capabilities
- Open Integration: Supports integration of live streaming capabilities via APIs and various SDKs, suitable for scenarios where live streaming needs to be integrated into proprietary systems, apps, mini-programs, or business platforms.
- Content Security: Supports controlling the scope of live stream viewing through anti-leeching, screen recording prevention, and viewing conditions, reducing the risk of unauthorized access or distribution of content.
- Full Process Management: Supports the entire live streaming workflow, including creating live streams, starting broadcasts, watching, interacting, replay, and data statistics.
- Multiple Broadcasting Methods: Supports web-based broadcasting, client-based broadcasting, mobile broadcasting, and third-party push streaming, allowing enterprises to choose the appropriate broadcasting method based on the live streaming scenario.
- Stable Viewing Experience: Supports low-latency, high-concurrency live streaming viewing scenarios, suitable for large-scale live streaming events requiring a stable viewing experience.
